FACTSHEET

Developer

Joseph DeLappe & Biome Collective

 

Founding date

January 2015

 

Website

biomecollective.com

delappe.net

 

Press Contact

inthekillbox@gmail.com

 

Social

twitter.com/inthekillbox

facebook.com/inthekillbox

 

Release

April 2016

description

Killbox is an online game and interactive installation that critically explores the nature of drone warfare, its complexities and consequences. It is an experience which explores the use of technology to transform and extend political and military power, and the abstraction of killing through virtualisation.

Killbox is a fictionalized interactive experience in virtual environments based on documented drones strikes in Northern Pakistan.

The work is an international collaboration between U.S. based artist/activist, Joseph DeLappe and Scotland-based artists and game developers, Malath Abbas, Tom Demajo and Albert Elwin of Biome Collective.

History

The project started when in early 2015 Joseph DeLappe collaborated with Biome Collective during a residency in Dundee, Scotland. DeLappe has explored drone warfare in a range of his work and was keen explore making a game. Through NEoN Digital Arts Festival an introduction to Biome Collective led to the collaboration.

Biome Collective is a diverse, inclusive melting pot of technology, art and culture for people who want to create, collaborate and explore games, digital art and technology. The Dundee-based collective and co-working space is the first of its kind in Scotland. It provides access to space and support for professionals, organisations and graduates working in the interactive digital sphere. Biome collective is made up of an ever-expanding range of disciplines from design and art to business and technology. It is creating a culture of collaboration beyond the traditional game sector by fostering local and international relationships and creating original and unique work.

support

This project would not have been possible without the generous funding of Turbulence.org/New Radio and Peforming Arts, NYC, USA; The Phoenix, Leicester, UK; and The Cutting Room, UK and Creative Scotland, UK.


Video

Killbox Teaser Trailer

 

Val McDermid plays Killbox (BBC Artsnight Series 3)

Killbox Postmortem - Game Think 2.0, 3rd February 2017, University of Glasgow


Images

Screenshots

NEoN Digital Arts Festival, November 2017, West Ward Works, Dundee

Festivals & Installations

Promotional Artwork

Team photos


Awards & Recognition

  • BAFTA Scotland 2016 Nomination
  • AMAZE Berlin 2016 Festival
  • IndieCade 2016
  • IndieCade @ e3 2016
  • Bit Bash 2016 Selection
  • EGX Leftfield Collection 2015
  • GDCE 2015: Experimental Gameplay Workshop

EXHIBITIONS

2017

Politics and Games – Goethe Institute - San Francisco

 

2016

Politics and Games – Goethe Institute - New Mexico

Creative Scotland / Scottish Parliament - Edinburgh

NEoN Digital Arts Festival - Dundee

IndieCade Festival – Los Angeles / USA

Plan B / AMAZE - Kharkiv / Ukraine

AMAZE – Johannesburg / South Africa

IndieCade @ E3 - Los Angeles / USA

Bit Bash Arcade – Chicago / USA

Dundee Design Festival - Dundee

AMAZE – Berlin / Germany

Phoenix – The Cube - Leicester

 

 

 

2015

NOMAS - Dundee

Beta Public - London 

Hammer Museum – Los Angeles / USA

GameCity - Nottingham 

Make/Share - Dundee

GamesAreForEveryone - Edinburgh

V&A Design Week - London

EGX / Leftfield Collection – Birmingham

GDCE / Experimental Gameplay Workshop - Cologne


Selected Articles

KILL BOX IS A TROUBLING GAME ABOUT DRONE WARFARE, Polygon

KILLBOX, A VIDEOGAME ABOUT THE TRUE HORROR OF DRONE WARFARE, Kill Screen

The game that makes drone warfare personal, Engadget

In This Game You Play a Drone Pilot, Then a Drone Target, Motherboard

The drone-strike game “Killbox” plunges players into the most dehumanizing aspect of modern warfare, Quartz


Team

Joseph DeLappe @josephdelappe
Malath Abbas @maltron3D
Tom Demajo @tomdemajo 
Albert Elwin @albertelwin_